Account Recoveries Should Be Put to Rest

Somebody once asked if I would perform an account recovery, and I politely declined, responding that I ought to draft an opinion on the matter…


The first time that I heard of an account “recov,” I had no idea what it meant. I guessed that people were gaining unauthorized access to Xbox Live accounts, and using those accounts to play PvP to get around skill-based matchmaking.

In practice, account recovery is a term used to describe the practice of allowing another (usually stronger) player to assume control of your account for an activity.

My Opinion

Bungie, if not Microsoft and Sony, should put a stop to this practice, not just for the sake of Destiny, but for all games. It is well within their ability to track account logins and to swing the banhammer.

Account Recoveries Ruin the PvP Spirit

The path to git gud is long and littered with many a fallen scrub. If you take the game seriously, you are well aware that there is a high skill ceiling.

As a Trials of Osiris player, there are few things more annoying than running into a stacked team running account recoveries. It’s glaringly obvious when pulling a fireteam’s stats.

Closing Remarks

You can find countless individuals offering free and paid account recoveries in an attempt to boost their profile, but you will never catch me playing on anyone else’s account: life is short, and I would be fortunate if I can build my own handle to achieve some name recognition.

20170425 Trials of Osiris on Earth in Hindsight

Destiny‘s Trials of Osiris took place on Earth from April 21st to 24th, 2017.

This is the fifth time that the Trials of Osiris has featured rotating maps. I enjoyed playing the map rotations – nothing like a little variety!

I had the opportunity to play with the following individuals:

  • a box 0f juice
  • AssBats
  • Cupid Returns
  • DankLandBeyond
  • Phantaci
  • Skifurd
  • Templar Kismet
  • the FracTal
  • The L3gend 1

Good times all around – thank you for joining in, and thank you to all of the folks who made this happen.

The making of:

20170412 Trials of Osiris on The Dungeons in Hindsight

I spent a bit of time playing with Adobe Premiere Pro CC 2017 today:

The resulting video captures some highlights from Trials of Osiris on The Dungeons, which ran from April 7 to April 10, 2017:

I could probably have afforded to go through my footage more deeply to extend the runtime, but I didn’t want to delay any further on releasing content. I was able to bring in a couple of moments from the K1NGD1LLY episode, but I neglected to include any footage from April 9 (the session I ran with TombstoneTV + BullsTrader, and Toxiic xBear + ktmkeno), and my local recording from April 10 (with the real Taitors) was incomplete.

I’m pretty pleased with the processes that I have developed so far, and I know that my Adobe Premiere Pro skills will pick up with continued immersion. I’m curious to see what returns these new content experiments might yield 😉


I signed on to Destiny on Friday, April 7, unsure who I would run Trials of Osiris with at drop.

I picked up K1NGD1LLY from His post said that he was a 1.8 K/D player with a 2k elo on his main account. I invited K1NGD1LLY to my party, and started my stream while looking for a third player.

I took K1NGD1LLY to a private match to kick the tires a bit, expecting an even matchup. The first match was slow – K1NGD1LLY was still running a PvE loadout. I didn’t have my Trials loadout on me, so I ran the Palindrome, a weapon that I rarely use. In our second private match, he managed a single kill while I had my attention turned to picking up a third player.

What I saw during our 1v1 session was a player who had limited confidence on the offensive. He expressed surprise time after time over his own deaths (“two-tapped!” “one-hit melee!” – no on both counts).

I ran one passage with K1NGD1LLY. More surprises, or lack thereof, as the web of lies grew. The good stuff is below:

Important Timestamps

  • 8:33 “I don’t understand why this guy is running off – probably wants to use a sniper or something here”
  • 10:14 I ask K1NGD1LLY what his main account is, and K1NGD1LLY claims that Taitors is his main. I follow up by asking why Taitors is comm-banned, and K1NGD1LLY offers a plausible explanation
  • 11:02 “I don’t get why he keeps running away. It’s kind of – it’s really weird. To me this is highly, highly…”
  • 17:38 “I don’t really believe this guy, but he could surprise me.”
  • 21:11 “I’m just having a really tough time believing this man, and I have no team. This is really frustrating.”
  • 26:08 “I don’t fucking trust this guy at all. He doesn’t know the map – is he just playing stupid? He doesn’t ever push me in a 1v1… What the fuck? I don’t get it. I’m taking a risk – if he’s a bullshitter, then fuck him. He says he’s on a recov – I don’t know if it’s true or not. And didn’t really give me a good opportunity to find out. Like, I get consistently outgunned by people playing at my skill level with this thing [the Palindrome], because I don’t fucking use it.”
  • 31:50 “Alright, so we’re going in. If this guy [K1NGD1LLY] turns out to be a complete shitter, we ditch him and pick up Foogba, because Foogba is OG.”
  • 39:30 K1NGD1LLY says that he hates the Hunter melee and claims that he mains a Warlock – Taitors mains a Hunter
  • 41:10 K1NGD1LLY bails from my res and walks into a 1v2 after our team has gotten the refrag on my killer, then asks, “Who runs flashbangs?”
  • 42:09 “I don’t trust him because his decision-making… Who the fuck tethers in a 2v1 like that? What is that?”
  • 53:55 I ask K1NGD1LLY for details on his supposed account recovery
  • 56:30 I call K1NGD1LLY out
  • 57:35 K1NGD1LLY says, “I just think it’s pretty funny how you don’t believe me, but the game that we lost I played better than you, and we played bums.”
  • 1:00:55 I begin a monologue about the difficulty ahead, given what I know about K1NGD1LLY’s performance across the passage. Out of nowhere, K1NGD1LLY says that if I want him to play, he’ll play. As luck would have it, we run into a team that defeats us
  • 1:21:10 I wish K1NGD1LLY good-bye, and he dips without a word

After reviewing my session on Sunday, April 9, I sent a message over XBL to Taitors. I didn’t know if he would respond, but he did, and the rest is history.

20170409 Taitors K1NGD1LLY

Taitors gave me the green light to out K1NGD1LLY

PlanetDestiny blacklisted K1NGD1LLY from using

If you use, do yourself a favor and claim your gamertag. That, alone, is enough to stop most people from misrepresenting themselves as you. I’ve been informed that, as of Saturday, April 8, requires you to claim your gamertag to use their service.

K1NGD1LLY’s Profile

I had the opportunity to run a passage with the real Taitors on Monday, April 10:

I am pleased to report that the real Taitors is a solid player.

GameScope Elite Kit Review

One of my supporters purchased a GameScope Elite kit (MSRP $49.99, for me to try

The GameScope is a lens made of optical-grade acrylic featuring two unique zones and a reticle which provides the user with a constant reference for aim.

In theory, the GameScope should provide the user with a competitive edge. The combination of magnification and a persistent reticle should make it easier to line up headshots.

My GameScope arrived on March 31, 2017 in a bubble mailer. The kit was contained in retail-ready packaging:

Front view of the GameScope Elite kit, in packaging (@FearGameScope)

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Rear view of the GameScope Elite kit, in packaging (@FearGameScope)

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Side view of the GameScope Elite kit, in packaging (@FearGameScope)

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Side view of the GameScope Elite kit, in packaging (@FearGameScope)

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Let’s take a closer look at the GameScope Elite kit:

The GameScope Elite kit, freed of its packaging (@FearGameScope)

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The contents of the GameScope Elite kit (@FearGameScope)

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Contents were as described on the Amazon product page:

  • GameScope
  • Nine (9) restickable dots
  • Hard case

The GameScope ships with a protective film covering the flat portion of the lens

The GameScope mount sticks to the screen using (what I believe are) Scotch Restickable Dots. These are very tacky, and hold well on a clean surface. Lift off is residue-free.


The GameScope is divided into two separate regions. The Precision Zone (located in the center of the GameScope) provides a claimed 10% magnification, and the Reflex Zone surrounding it gives 5%.

The GameScope measures 7.8 cm across. The Precision Zone has a 3.1 cm diameter. The round portion of the GameScope’s mount measures 2.5 cm in diameter.


The GameScope’s reticle is too busy for its own good. The center of the reticle features a prominent red dot, bordered by red half-moons. The bottom half of the lens features an inverted tree, mimicking range markers that appear on some rifle scopes. I know of very few games that feature bullet drop, and no games that account for windage.


“In optical sights parallax refers to the apparent movement of the reticle in relationship to the target when the user moves his/her head laterally behind the sight (up/down or left/right)” (

This is a minor annoyance: the distance between the lens and the display introduces parallax. The ground truth is given by the in-game crosshair. Check out the video below to see what I mean:

The further you are from your display, the smaller the effect.

Usage Notes

  1. Because of parallax, it can take repeated trial and error to position the GameScope just-right for the user’s gaming position
  2. The GameScope takes some getting used to – the magnification results in some clipping, resulting in loss of context
  3. The mount, while small, will obscure a portion of the screen

I use a computer monitor in my battlestation, which means that I’ve got a front-row seat to the action, and effect 1 is quite noticeable.

Effects 2 & 3 are more severe on smaller displays.

A ruler viewed through the GameScope (@feargamescope)

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These effects aside, the GameScope delivers on its promises, making it easier to look at each pixel on your display. Will the GameScope actually increase your K/D? It very well might because you’ll be able to pocket kills that you otherwise might not have been able to stick. I can see the GameScope being useful for landing hits on small targets, or for pixel-peeks.

My GameScope fell off in the middle of a session once, though it’d been attached to the screen for a few days.

Purchasing Options

GameScope is offered in Basic (MSRP $29.99, and Elite (MSRP $49.99, kits.

The GameScope Elite kit adds:

  • Six more restickable dots (nine in total, versus three in the Basic kit)
  • Hard carrying case (compare with soft carrying pouch in the Basic kit)
  • Lens-cleaning cloth (to make up for the soft carrying pouch)


At $20 less, the Basic kit is a better value for most gamers. While the hard carrying case can be used to safely store the GameScope and keep it free of dust, you won’t gain much utility from the hard carrying case unless you’re constantly on the go, or you have little monsters who will destroy your GameScope if it’s left out in the open.

The restickable dots included with the GameScope measure 2.25 cm in diameter: they are probably the 7/8″ Scotch Restickable Dots. MSRP on an 18-pack of 7/8″ Scotch Restickable Dots is $3.19.

You can learn more about the GameScope through their official website, or support me when you buy the GameScope using these links:


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